04/22UPDATE
[Updated 04/22] Version 3.2.0 Update Notes

* Updated Apr. 22, 2019:
The amount of Jewels required for using Spirit Training immediately will now be reset daily at 11:59 p.m. (PT).
(Prior to this change, the reset occurred each Sunday at 11:59 p.m. (PT).)

Also, after the planned game update on Apr. 25, 2019 12:00 a.m. (PT), the amount of Jewels required for using Spirit Training immediately will be reduced as follows:
100 ⇒ 100 ⇒ 200 ⇒ 500 ⇒ 1,000 (any further uses will cost 1,000 Jewels)


Thank you for playing KINGDOM HEARTS Union χ[Cross].

The app was updated to Version 3.2.0 on Apr. 4, 2019.
Please see the below for a list of adjustments implemented with this update.

■ Update Details
- Added Spirit Training.

- Added feature to increase battle and movement speed during quests.
・This feature can be found by selecting the [INFO] button in the top-right corner of the screen during a quest.
* The speed can be increased up to two levels.
* This feature is not available in multiplayer (Union Cross).

- Added the following bonuses to Jewel Box E purchases.
・ Jewels rewards earned from completing Daily Missions are doubled.
・ Unlocks 1 additional Medal slot in Spirit Training.
* These bonuses will be available until the 11:59 p.m. (PT) of the last day of the month on which you purchased the Jewel Box E.
* These bonuses will NOT stack even if you purchase multiple Jewel Box E for the month.

- Added a Ground / Aerial Enemy DEF -60% effect to all Novas and Supernovas.
* This effect applies ONLY to damage dealt from Novas and Supernovas. It will NOT affect damage dealt by normal attacks and Special Attacks.

- Added feature to evolve the tier of Blue Fairy Medals by one tier, using Blue Fairy Medals of the same tier.

■ Changes
・Raid Bosses that you have spawned will now appear in the Raid Boss aid requests screen.
・Supernova and Trait slots information can now be confirmed when evolving a Medal.
・The amount of Lux earned from certain enemies has been adjusted.


■ New Feature: Spirit Training
The Spirit Training feature is available through the Spirit Details screen.
Equip a Medal to your Spirit and train it to unlock a Special Trait on the Medal.
* "Special Traits" do not share slots with regular Traits.

・Unlock additional Spirit Training slots to equip multiple Medals to your Spirit for training.

Requirement Duration
Purchase Jewel Box + to unlock 1 additional slot. Until Sunday at 11:59 p.m. (PT) of the week you purchased the Jewel Box +.
Purchase Jewel Box E to unlock 1 additional slot. Until 11:59 p.m. (PT) of the last day of the month you purchased the Jewel Box E.
Draw 5 times from a 10-Medal Deal to unlock 1 additional slot.*1 Until 72 hours after the 5th draw was pulled.

* You will only unlock 1 additional slot per requirement.
Meeting the same requirement more than once will not unlock additional slots until the current duration ends.

*1 Only limited-time campaign 10-Medal Deals qualify. "Ticket Draw" Deals do NOT qualify.
Draws pulled while you have unlocked a additional slot by this method are NOT counted towards the next 5 draw requirement.

You can use Spirit Training once every 20 hours. You may use Jewels to train again immediately.
[Jewels Required] 200 ⇒ 500 ⇒ 1,000 ⇒ 2,000 (any further uses will cost 2,000 Jewels)
* Jewels required will be reset each day at 11:59 p.m. (PT).


■ Special Traits
See below for a list of possible Special Traits.
If you unlock a Special Trait on a Medal that already has one, you can choose whether to keep or overwrite the current Special Trait.

Special Trait Unlock Rate
Extra Attack: 120% Power0.2%
Damage in Raids +100%0.8%
Damage in Raids +30%2.4%
Damage in Raids +20%3.5%
Damage in Raids +10%3.5%
STR +20001.4%
STR +5002.0%
STR +4003.5%
STR +2003.5%
STR +1003.5%
STR +503.5%
DEF +10002.0%
DEF +8003.5%
DEF +6003.5%
DEF +4003.5%
DEF +2003.5%
Ground Enemy DEF -20%1.4%
Aerial Enemy DEF -20%1.4%
Max Gauges +33.5%
Max Gauges +23.5%
Max Gauges +13.5%
Max HP +10003.5%
Max HP +9003.5%
Max HP +8003.5%
Max HP +7003.5%
Max HP +6003.5%
Max HP +5003.5%
Poison Resist 100%1.0%
Poison Resist 20%2.8%
Poison Resist 10%3.5%
Sleep Resist 100%1.0%
Sleep Resist 20%2.8%
Sleep Resist 10%3.5%
Paralysis Resist 100%1.0%
Paralysis Resist 20%2.8%
Paralysis Resist 10%3.5%

* The effects of the following 3 traits will not stack with their regular trait counterparts. Instead, only the stronger effect will take effect.
Extra Attack: 120% Power
Aerial Enemy DEF -20%
Ground Enemy DEF -20%

Example 1:
Regular Trait Extra Attack: 40% Power
Special Trait Extra Attack: 120% Power ⇐ If a Medal has both effects, only this one will be effective.

Example 2:
Regular Trait Ground Enemy DEF -60% ⇐ If a Medal has both effects, only this one will be effective.
Special Trait Ground Enemy DEF -20%


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